- Added an
always_remutate
setting which provides the ability to specify assets that should always be remutated (even if a source file change was not detected). - Tweaked the output filename format for mutated files. The new format should be
significantly more resistant to edge-case naming collisions when utilizing a
remutate_check
ofexists
. - Renamed the (default)
mtime
value for theremutate_check
setting tostat
. It now checks both the size and last modified time of the asset source file. - The
asset_paths
setting has been merged into theeach_boot
setting. Now instead of receiving a boolean,each_boot
must receive a list specifying assets that should be checked/mutated when the application boots. - Renamed the
asset_prefix
setting tomutated_file_prefix
in an effort to be more explicit.