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Latest Changes

v1.0b1 -- 2/22/2017

  • Added an always_remutate setting which provides the ability to specify assets that should always be remutated (even if a source file change was not detected).
  • Tweaked the output filename format for mutated files. The new format should be significantly more resistant to edge-case naming collisions when utilizing a remutate_check of exists.
  • Renamed the (default) mtime value for the remutate_check setting to stat. It now checks both the size and last modified time of the asset source file.
  • The asset_paths setting has been merged into the each_boot setting. Now instead of receiving a boolean, each_boot must receive a list specifying assets that should be checked/mutated when the application boots.
  • Renamed the asset_prefix setting to mutated_file_prefix in an effort to be more explicit.