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event_emitter.cpp
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event_emitter.cpp
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/*
* Copyright (c) 2021 dresden elektronik ingenieurtechnik gmbh.
* All rights reserved.
*
* The software in this package is published under the terms of the BSD
* style license a copy of which has been included with this distribution in
* the LICENSE.txt file.
*
*/
#include <QTimer>
#include <QElapsedTimer>
#include "event_emitter.h"
#include "rest_node_base.h"
#include "de_web_plugin_private.h"
static EventEmitter *instance_ = nullptr;
static bool isDuplicate(size_t pos, const std::vector<Event> &queue, const Event &e)
{
for (size_t i = pos; i < queue.size(); i++)
{
const Event &x = queue[i];
if (e.deviceKey() != x.deviceKey()) {continue;}
if (e.resource() != x.resource()) continue;
if (e.what() != x.what()) continue;
if (e.num() != x.num()) continue;
if (e.id() != x.id()) continue;
if (e.hasData() != x.hasData()) continue;
if (e.hasData() && e.dataSize() != x.dataSize()) continue;
return true;
}
return false;
}
EventEmitter::EventEmitter(QObject *parent) :
QObject(parent)
{
m_queue.reserve(64);
m_timer = new QTimer(this);
m_timer->setSingleShot(true);
m_timer->setInterval(0);
connect(m_timer, &QTimer::timeout, this, &EventEmitter::timerFired);
Q_ASSERT(instance_ == nullptr);
instance_ = this;
}
void EventEmitter::enqueueEvent(const Event &event)
{
RestNodeBase *restNode = nullptr;
// workaround to attach DeviceKey to an event
// TODO DDF remove dependency on plugin
if (event.deviceKey() == 0 && (event.resource() == RSensors || event.resource() == RLights))
{
if (event.resource() == RSensors)
{
restNode = plugin->getSensorNodeForId(event.id());
if (!restNode)
{
restNode = plugin->getSensorNodeForUniqueId(event.id());
}
}
else if (event.resource() == RLights)
{
restNode = plugin->getLightNodeForId(event.id());
}
}
if (event.isUrgent())
{
m_urgentQueue.push_back(event);
}
else
{
if (restNode && restNode->address().ext() > 0)
{
Event e2 = event;
e2.setDeviceKey(restNode->address().ext());
if (!isDuplicate(m_pos, m_queue, e2))
{
m_queue.push_back(e2);
}
}
else if (!isDuplicate(m_pos, m_queue, event))
{
m_queue.push_back(event);
}
}
if (!m_timer->isActive())
{
m_timer->start();
}
}
EventEmitter::~EventEmitter()
{
instance_ = nullptr;
}
void EventEmitter::process()
{
QElapsedTimer t;
t.start();
while (t.elapsed() < 10 && (m_urgentQueue.size() || m_queue.size()))
{
size_t i = 0;
while (i < m_urgentQueue.size())
{
// create a copy of the event, m_queue can be realloced during processing
// which would invalidate the event reference
const Event ev = m_urgentQueue[i];
emit eventNotify(ev);
i++;
if (i == m_urgentQueue.size())
{
m_urgentQueue.clear();
break;
}
}
DBG_Assert(m_urgentQueue.empty());
if (m_pos < m_queue.size())
{
m_pos++;
const Event ev = m_queue[m_pos - 1];
emit eventNotify(ev);
if (m_pos == m_queue.size())
{
m_queue.clear();
m_pos = 0;
}
}
}
}
void EventEmitter::timerFired()
{
process();
if (!m_queue.empty() && !m_timer->isActive())
{
m_timer->start();
}
}
/*! Puts an event into the queue.
\param event - the event
*/
void enqueueEvent(const Event &event)
{
if (instance_)
{
instance_->enqueueEvent(event);
}
}