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Reactivity #177
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@Goaman Isn't this handled now with |
(This discution has already started with @dmo-odoo ) For instance, if we wanted to hot load/unload something (shortcut, settings, plugins) there is the problem of imperative approch that do not handle the change value nor the dependency of values of very well. For instance, if a plugin That loading mechanism happens once when loading the editor. After, this is over. With ReactiveValue, it would be easy to react when the resource of a plugin change. It could have many benefits in the future. For instance:
It is not a necessity now but by laying the Reactive paradigm in the beginning of the editor, it will enforce that the system has a solid fondation and enforce reactive coding. It would be more painfull to make the change later than earlier. |
We currently use an imperative approach to load/unload information in the system.
For instance, to load plugins / loadables / configs.
This approach makes it hard to update any structure of the system once loaded.
A reactive system will automate the updating part that changes automatically.
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