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Update default radar.jpg image (F11 map) #2904
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Having the night-time version would be cool too! |
Quite honestly I would love to have it the way I suggested it under Alternative way, where you could select the map theme you want from the settings menu. Seems like the best option so far, all things considered. |
Bonus would be creating a Lua function for servers to force a certain map theme their players. Bonus++ would be the ability for servers to even replace this image with a custom one using a function too. And finally, since this hasn't been mentioned yet, what about the map blip images? Those can be upscaled and improved too. @Haxardous 😁 |
Actually, @Dutchman101 helped with upscaling some of the assets, it would be great if he could help us with that too. |
I remade the blip images recently in vector format and those are in use on MTA right now. What needs improving? |
Bump. Can we use this (https://github.com/Patrick2562/mtasa-map-images/blob/master/noshadow/mta_noshadow_4096.jpg) as F11 map? |
Is your feature request related to a problem? Please describe.
The current
radar.jpg
image contains some imperfections and it's 1024x1024 pixels (rather small resolution). As soon as you zoom in, it will lose quality and become blurred.Describe the solution you'd like
It could be improved with a better quality and higher resolution GTA:SA map render.
E.g.: Patrick2562/mtasa-map-images (mta_noshadow_2048.jpg seems adequate). If @Patrick2562 agrees of course.
Describe alternatives you've considered
Have several resolutions radar.jpg images. Client can select the one they want via
Settings
, similar to how you can select theInterface
style. E.g. 1024x1024, 2048x2048, 4096x4096, etc.Additional context
Similar enhancements have recently been approved: #2829 #2854
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