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Test coverage wrong when importing large library #24261
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thank you for the bug report! Could you include what is shown if you run coverage from the terminal as comparison? |
Sure thing:
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@eleanorjboyd any update on this? Anything more I can provide to help debug? |
My root directory is I also ran the full command exactly as it shows in the terminal excluding the |
I wondering if it has to do with the plugins you have enabled because I am now seeing the error "unable to read testIds from temp fileNo...". Also I see you added |
Type: Bug
Extension version: 2024.16.0
VS Code version: Code 1.94.0 (d78a74bcdfad14d5d3b1b782f87255d802b57511, 2024-10-02T13:08:12.626Z)
OS version: Windows_NT x64 10.0.19045
Modes:
Remote OS version: Linux x64 4.18.0-348.23.1.el8_5.x86_64
Remote OS version: Linux x64 4.18.0-348.23.1.el8_5.x86_64
Remote OS version: Linux x64 4.18.0-348.23.1.el8_5.x86_64
Remote OS version: Linux x64 4.18.0-348.23.1.el8_5.x86_64
System Info
canvas_oop_rasterization: enabled_on
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_graphite: disabled_off
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
webgpu: enabled
webnn: disabled_off
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