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Add a new xbox or ps4 controller style layouts for better weapon switching? #178
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I know I might be asking too much to get another layout added, but can we at least add more key options for customisation? Or is that not possible, and you can only map game key to number of virtual retropad buttons? At the moment we have:
Would be nice to have all of the weapon buttons from 0-9 available for customisation, especially 0 for the best weapon selection. I also find it's really useful to have the zoom in (+) and zoom out (-) options for the map. If supported, I'm happy to help create a PR to do this, but just need some guidance on what would make sense here. |
Unfortunately, it looks like it's using pretty much every available input, aside from ANALOG_RIGHT's Y axis. It would be possible to add another emulated "device type" that has the PS/Xbox controls as a basis (call it classic vs modern or whatever). You can look at pretty much any core with multiple device types (snes9x for example) to see how that's typically achieved. |
Ok thanks. Note that this core already has multiple device types: "Gamepad Modern" Based on Original XBOX Doom 3 Collection |
Oh, in that case, yeah, just spin up another one and give it a fancy name :) |
Would it be possible to add a new layout for something more like xbox or ps4 style layouts? The key benefit is having better weapon buttons or quick weapon switches. e.g
PS3:
PS4:
Xbox OG (what the current modern layout controls are pretty close too, but not what I want):
XBox 360 style:
or even better this custom setup
I understand that the PS4 button switching modes might not be possible as they use each d-pad direction for a weapon group (2 weapons each) and you need to toggle each direction to bring up each weapon.
Thanks!
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