Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Strange Audio behaviour #17115

Open
pokemonfan6498 opened this issue Oct 23, 2024 · 2 comments
Open

Strange Audio behaviour #17115

pokemonfan6498 opened this issue Oct 23, 2024 · 2 comments

Comments

@pokemonfan6498
Copy link

i was using Nintendo switch version of retroarch and when i went to audio settings and then left something strange happened in every core audio has pitch shifting it's most noticeable in nes, gb and gba games but it's in every single core now and i have no idea what could've caused this because i didn't changed anything

Expected behavior

i expected audio to be unchanged

Actual behavior

how do i put this the pitch is not stable after what i did and there's no way i could remove it

Steps to reproduce the bug

  1. enter settings > audio
  2. leave it
  3. lauch any of mentioned rom formats

Version/Commit

You can find this information under Information/System Information

  • RetroArch: 1.19.1

Environment information

  • OS: Nintendo Switch
@hizzlekizzle
Copy link
Contributor

Does the problem persist if you move/rename your retroarch.cfg and let it create a new one with default values?

@pokemonfan6498
Copy link
Author

pokemonfan6498 commented Oct 23, 2024 via email

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants