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Describe the bug
When using custom background textures (even ones dumped directly from the game using save_textures = true), the transparency (alpha?) on things like the elevator or transparent screen that Ellone talks to squall through in the intro are much darker than default.
To Reproduce
Steps to reproduce the behavior:
Set save_textures = true and start a new games
After the doctor talks to Squall and the girl appears on screen take a screenshot
Once you have full control go down the elevator outside the classroom and after you step out take another screen shot.
Set save_textures = false and start a new game.
Repeat 2 + 3
Compare both screenshots
Expected behavior
Screenshots are identical
Actual behavior
Screenshots appear to to be identical except for the transparent surfaces.
Screenshots
GPU (please complete the following information):
NVIDIA
driver 551.86
driver 552.44
Additional context
tested with 1.19.1.0
mcdingus' patreon angelwing textures showed the same issue.
I tried the latest canary - 1.19.1.34 which showed the same issue with dumped textures (pixel perfect)
1.19.1.34 with mcdingus' textures were worse than 1.19.1.0 as they turned pitch black where there should be transparency.
The text was updated successfully, but these errors were encountered:
Did a little digging and I found this:
PSX (via youtube since I can't pull from my psx):
Remastered Steam:
2013 steam no ffnx:
So it sort of looks like ffnx is rendering accurate to the base 2013 steam version but that itself was wrong compared to psx (which got fixed in the remaster). Which is somewhat closer in ffnx once you start using custom textures (???).
myst6re
added a commit
to myst6re/FFNx
that referenced
this issue
May 29, 2024
Describe the bug
When using custom background textures (even ones dumped directly from the game using save_textures = true), the transparency (alpha?) on things like the elevator or transparent screen that Ellone talks to squall through in the intro are much darker than default.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Screenshots are identical
Actual behavior
Screenshots appear to to be identical except for the transparent surfaces.
Screenshots
GPU (please complete the following information):
Additional context
The text was updated successfully, but these errors were encountered: