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I'm not even 100% sure that we need the game_action_simulations anymore: is it possible that we can now trigger a native Wesnoth advancement? That would clearly be the optimal approach.
The text was updated successfully, but these errors were encountered:
I'm not even 100% sure that we need the game_action_simulations anymore: is it possible that we can now trigger a native Wesnoth advancement? That would clearly be the optimal approach.
The text was updated successfully, but these errors were encountered: