Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

1.14 update checklist #169

Open
10 of 18 tasks
elidupree opened this issue May 23, 2018 · 0 comments
Open
10 of 18 tasks

1.14 update checklist #169

elidupree opened this issue May 23, 2018 · 0 comments

Comments

@elidupree
Copy link
Owner

elidupree commented May 23, 2018

Critical:

  • make change terrain usable through the new UI
  • fix Mentor in multiple ways
  • show can't cast messages
  • fix (remove?) the unit_weapons texts during targeting (they currently don't update in time, like the gold theme item before I fixed it)
  • See if I can find a place to put the spell description text that's convenient with the new UI
  • Add tutorialization prompt for the user to click twice on their wizard
  • Refine tutorialization prompts
  • Add doubleclick prompt that the menu works better now
  • side controller -> is_local

Minor:

  • Arrange the spells more nicely
  • fix displaying the movement range of the selected unit during spellcasting UI
  • fix the visual glitches for displayed depletion of both gold/mana and action points (situations where it redisplays at your full amount before deducting them again)
  • Make a way to use Scribe in the new UI
  • Update game_action_simulations to match new wesnoth rules
  • Time delay before accepting dialog input
  • Fix fog?
  • Fix faction icon code displayed in network game UI
  • Make sure the persistent variables are working
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant