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Make my own simulation of unit movement #155

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elidupree opened this issue Feb 1, 2017 · 0 comments
Open

Make my own simulation of unit movement #155

elidupree opened this issue Feb 1, 2017 · 0 comments

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@elidupree
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[move_unit], which I currently use for Compulsion, behaves weirdly if you try to make a unit move through another unit's hex (even if the two units are allies).

I should also consider having my implementation support enter_hex and exit_hex events, although it's more complicated to decide what to do with interruptions.

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