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debug.go
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debug.go
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// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
package gin
import (
"bytes"
"html/template"
"log"
)
func init() {
log.SetFlags(0)
}
// IsDebugging returns true if the framework is running in debug mode.
// Use SetMode(gin.ReleaseMode) to disable debug mode.
func IsDebugging() bool {
return ginMode == debugCode
}
func debugPrintRoute(httpMethod, absolutePath string, handlers HandlersChain) {
if IsDebugging() {
nuHandlers := len(handlers)
handlerName := nameOfFunction(handlers.Last())
debugPrint("%-6s %-25s --> %s (%d handlers)\n", httpMethod, absolutePath, handlerName, nuHandlers)
}
}
func debugPrintLoadTemplate(tmpl *template.Template) {
if IsDebugging() {
var buf bytes.Buffer
for _, tmpl := range tmpl.Templates() {
buf.WriteString("\t- ")
buf.WriteString(tmpl.Name())
buf.WriteString("\n")
}
debugPrint("Loaded HTML Templates (%d): \n%s\n", len(tmpl.Templates()), buf.String())
}
}
func debugPrint(format string, values ...interface{}) {
if IsDebugging() {
log.Printf("[GIN-debug] "+format, values...)
}
}
func debugPrintWARNINGDefault() {
debugPrint(`[WARNING] Creating an Engine instance with the Logger and Recovery middleware already attached.
`)
}
func debugPrintWARNINGNew() {
debugPrint(`[WARNING] Running in "debug" mode. Switch to "release" mode in production.
- using env: export GIN_MODE=release
- using code: gin.SetMode(gin.ReleaseMode)
`)
}
func debugPrintWARNINGSetHTMLTemplate() {
debugPrint(`[WARNING] Since SetHTMLTemplate() is NOT thread-safe. It should only be called
at initialization. ie. before any route is registered or the router is listening in a socket:
router := gin.Default()
router.SetHTMLTemplate(template) // << good place
`)
}
func debugPrintError(err error) {
if err != nil {
debugPrint("[ERROR] %v\n", err)
}
}