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Client.cpp
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Client.cpp
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// **********************************************************************
//
// Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <Hello.h>
using namespace std;
using namespace Demo;
class HelloClient : public Ice::Application
{
public:
virtual int run(int, char*[]);
};
int
#ifdef _WIN32
wmain(int argc, wchar_t* argv[])
#else
main(int argc, char* argv[])
#endif
{
HelloClient app;
return app.main(argc, argv, "config.client");
}
int
HelloClient::run(int argc, char* argv[])
{
if(argc > 1)
{
cerr << appName() << ": too many arguments" << endl;
return EXIT_FAILURE;
}
HelloPrx hello = HelloPrx::uncheckedCast(communicator()->propertyToProxy("Hello.Proxy"));
if(!hello)
{
cerr << argv[0] << ": invalid or missing Hello.Proxy property" << endl;
return EXIT_FAILURE;
}
hello->sayHello();
return EXIT_SUCCESS;
}