You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently the library depends on OpenTK in a variety of places. However, many of its utilities stand by themselves and don't necessarily need to require OpenTK. Therefore it would be interesting to move all the OpenTK dependencies to a separate Bearded.Utilities.OpenTK package, so that choosing to include all of OpenTK in your project becomes optional (also, a Bearded.Utilities.Unity3D package could be considered mirroring the types for Unity).
Context
This should be considered in the context of #294 where we split off SpaceTime into a separate package, which then in turn would make sense to switch to System.Numerics types as underlying types (see #146).
The text was updated successfully, but these errors were encountered:
🆙 Improvement proposal
Currently the library depends on OpenTK in a variety of places. However, many of its utilities stand by themselves and don't necessarily need to require OpenTK. Therefore it would be interesting to move all the OpenTK dependencies to a separate Bearded.Utilities.OpenTK package, so that choosing to include all of OpenTK in your project becomes optional (also, a Bearded.Utilities.Unity3D package could be considered mirroring the types for Unity).
Context
This should be considered in the context of #294 where we split off SpaceTime into a separate package, which then in turn would make sense to switch to System.Numerics types as underlying types (see #146).
The text was updated successfully, but these errors were encountered: