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#221 implements noise maps, but these noise maps have only limited functionality, as they can only generate [0, 1) values along a square grid. In practice, you almost always want to combine different noise maps, transform the noise map values using a function (generally to create more structure in your otherwise very arbitrary noise). It should be possible to things such as:
Resize your noise map dimensions (e.g. normalize it to the 0-1 coordinate range).
Apply transformations on the noise value (e.g. change the amplitude of your noise function).
Add different noise functions together (e.g. add them, take their maximum, etc.)
The text was updated successfully, but these errors were encountered:
🆙 Improvement proposal
#221 implements noise maps, but these noise maps have only limited functionality, as they can only generate [0, 1) values along a square grid. In practice, you almost always want to combine different noise maps, transform the noise map values using a function (generally to create more structure in your otherwise very arbitrary noise). It should be possible to things such as:
The text was updated successfully, but these errors were encountered: