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Works fine for me. Are you sure you haven't switched them off in the launcher window?
Yes the button is checked and the brightmaps.pk3 is loaded. The issue is the game does not make use of these bright maps. I suspect something is messed up with the iwad filtering for applying the gldefs etc.
Yup that's that was it broken. I edited that pk3 to use the new lump filter names and it works now. The old names are broken in the current builds so old mods that use the old filters will be broken.
GZDoom version
4.12.2
Which game are you running with GZDoom?
Doom 2
What Operating System are you using?
Windows 11
Please describe your specific OS version
Windows 11 Pro 24H2
Relevant hardware info
14900KF - RTX 4090
Have you checked that no other similar issue already exists?
A clear and concise description of what the bug is.
Brightmaps do not load when playing any of the ID Software IWADS. Freedoom based iwads load them correctly.
It occurs on 4.12.2 and newer. It works correctly on 4.11.3 so the regression occured between those builds.
Steps to reproduce the behaviour.
Explain how to reproduce
Your configuration
No response
Provide a Log
No response
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