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I need to make a exclusive load when the first job has already been assigned to a vehicle.This would be too easy if i could use the input skills tag previously, but is invalid in my case.
For example, I have 2 vehicles with 2 diferent skills (1 for wolves and 2 for sheeps), each vehicles with this two skills.
Obviosly, i shouldnt put wolves with sheeps or vice versa, but I cannot pre-choose which vehicle will carry which. Is there a way to make an exclusive vehicle despite having both abilities?
If there is no way to do it, I think it would be a good feature to implement.
Thanks!
The text was updated successfully, but these errors were encountered:
Maybe you could first do one scheduling with only the wolves and then a second round with only the sheeps? Of course that would not result in ideal solutions, but might be good enough for your use-case.
@fbaierl, your solution was really good in my case. It is true that a native feature would be better, but this solution is very good for now.
For my case it's perfect because I need to prioritize 'wolves' over 'sheep', but in a case where the priority needs to be the same, maybe it's a problem and makes me think that an exclusive load input option would be a useful feature.
Hi there!
I need to make a exclusive load when the first job has already been assigned to a vehicle.This would be too easy if i could use the input skills tag previously, but is invalid in my case.
For example, I have 2 vehicles with 2 diferent skills (1 for wolves and 2 for sheeps), each vehicles with this two skills.
Obviosly, i shouldnt put wolves with sheeps or vice versa, but I cannot pre-choose which vehicle will carry which. Is there a way to make an exclusive vehicle despite having both abilities?
If there is no way to do it, I think it would be a good feature to implement.
Thanks!
The text was updated successfully, but these errors were encountered: