Sample Unity project for loading glTF models using Azure Blob Storage. (Project settings configured for UWP and HoloLens)
This project contains git submodule dependencies so use:
git clone --recursive https://github.com/Unity3dAzure/StorageServicesGLTFDemo.git
Or if you've already done a git clone then use:
git submodule update --init --recursive
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Create Azure Blob Storage
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Create a blob container.
- Tip: Get the free Storage Explorer to create blob container and upload the glTF files.
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Download some GTLT blobs from glTF Sample Models and copy them into your blob container.
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Copy and paste details into the Unity scene's blob storage config game oject.
- Requires internet connection. Make sure HoloLens is connected to wifi as assets are loaded dynamically!
- RESTClient for Unity.
- StorageServices for Unity.
- UnityGLTFLib (uses JSON.NET plugin for Unity)
Refer to the download instructions above to install these submodules.
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