diff --git a/desmume/src/frontend/posix/shared/egl_3Demu.cpp b/desmume/src/frontend/posix/shared/egl_3Demu.cpp index f15e2b428..2ddb50c2b 100644 --- a/desmume/src/frontend/posix/shared/egl_3Demu.cpp +++ b/desmume/src/frontend/posix/shared/egl_3Demu.cpp @@ -330,7 +330,7 @@ bool egl_framebufferDidResizeCallback(bool isFBOSupported, size_t w, size_t h) if (pendingSurface != EGL_NO_SURFACE) { // Destroy any existing pending surface now since we need it to - // always have the lastest framebuffer size. + // always have the latest framebuffer size. eglDestroySurface(currDisplay, pendingSurface); } diff --git a/desmume/src/frontend/posix/shared/glx_3Demu.cpp b/desmume/src/frontend/posix/shared/glx_3Demu.cpp index 71b3dee2a..80e872d47 100644 --- a/desmume/src/frontend/posix/shared/glx_3Demu.cpp +++ b/desmume/src/frontend/posix/shared/glx_3Demu.cpp @@ -120,14 +120,14 @@ static bool __glx_initOpenGL(const int requestedProfile, const int requestedVers { // 3.2 Core Profile always uses FBOs, and so no P-Buffers, depth // buffers, or stencil buffers are needed for this kind of context. - confAttr[10] = 0; - confAttr[11] = 0; + fbConfigAttr[10] = 0; + fbConfigAttr[11] = 0; - confAttr[12] = 0; - confAttr[13] = 0; + fbConfigAttr[12] = 0; + fbConfigAttr[13] = 0; - confAttr[14] = 0; - confAttr[15] = 0; + fbConfigAttr[14] = 0; + fbConfigAttr[15] = 0; } int fbConfigCount = 0;