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Any advice for getting around this? "SynthEBD.esp has too many masters on masters list. 369 >= 254." #119

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nderamo0360 opened this issue Jun 6, 2023 · 3 comments

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@nderamo0360
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@Piranha91
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Piranha91 commented Jun 10, 2023

Unfortunately there's not much you can do other than make an MO2 profile with only some of your NPC mods, and patch those separately. It looks like you have too many plugins editing NPCs - any single .esp file can only depend on a maximum of 254 others, and for your load order that number is vastly exceeded by SynthEBD. Getting around this would either require me to spend a few days or weeks tinkering to automatically split the patch, which unfortunately I don't have time for, or for Synthesis to automatically split output, which I think is on Noggog's docket but no idea what the progress on it is.

@nderamo0360
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nderamo0360 commented Jun 10, 2023 via email

@nderamo0360
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Is there a way to get a list of the 369 plugins its referencing so I can figure out which ones to disable?

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