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So you want to customize your archery physics, but don't want the hassle of patching every single projectile record in the entire game + all mods? Well, lucky for you Another Archery Patcher allows you to customize ( nearly ) every setting it uses!
Changing the settings is easy, especially if you use the Git Repo version, as it will automatically create a settings menu accessible through the Synthesis UI.
Settings documentation can be found on this page, by clicking the "Settings Documentation" page on the sidebar
If you use the External version, or if you just hate GUIs, you can access the "settings.json" file located at:
<Path to Synthesis Directory>/Data/Another-Archery-Patcher/settings.json
Projectile physics in Skyrim are controlled by 3 main factors:
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The draw speed (weight) of the bow used to fire the projectile.
- The heavier the bow, the flatter the trajectory of the arrow.
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The starting trajectory of the projectile, controlled by the following settings found in
Skyrim.ini
orSkyrimCustom.ini
:
[Combat]
f1PArrowTiltUpAngle=0.2
f1PboltTiltUpAngle=0.2
f3PArrowTiltUpAngle=0.7
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The Projectile. Somewhat obviously, a projectiles trajectory is mainly controlled by the projectile being fired; specifically, the Speed & Gravity values.
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The higher a projectile's Speed value, the faster it flies towards its target.
- A high speed value will flatten the arc of a projectile, as it spends less time in the air being affected by gravity.
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The higher a projectile's Gravity value, the more gravity drags it downwards as it flies.
- A high gravity value will curve the arc of a projectile downwards.
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A projectile with a speed value of 7200 & gravity value of 0.7 will drop less than a projectile with a speed value of 3600 & gravity value of 0.35
- The faster an arrow travels, the less time it spends being dragged down by gravity.
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The interaction between these values is the primary focus of the Another Archery Tweak / Patcher mods.