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I don't think we're going to change this. The undeclaredSymbol linting rule is a warning by default, mostly because it is not a syntax error and because there are some occations where this is not a problem (using a #c:something tag, referencing symbols from a dependency, other pack, or mod)
In this case, it's pretty much a syntax error. Would it be possible to handle tags differently compared to other places where undeclaredSymbol is used?
Currently, Spyglass shows a warning for nonexistent entries in tags, despite Minecraft showing an error for it and failing to load the tag.
This applies to all tags, not just function tags.
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