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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 2.8.12)
project(gcompris-qt C CXX)
# get all the redist dll needed for windows when compiling with vc
set(CMAKE_INSTALL_UCRT_LIBRARIES 1)
include(InstallRequiredSystemLibraries)
# Set c++11 support
include(CheckCXXCompilerFlag)
CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11)
CHECK_CXX_COMPILER_FLAG("-std=c++0x" COMPILER_SUPPORTS_CXX0X)
if(COMPILER_SUPPORTS_CXX11)
set(my_cxx_flags "-std=c++11")
elseif(COMPILER_SUPPORTS_CXX0X)
set(my_cxx_flags "-std=c++0x")
else()
message(STATUS "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support. Please use a different C++ compiler.")
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${my_cxx_flags}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${my_cxx_flags}")
# enable qml debugging for DEBUG builds:
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DQT_QML_DEBUG")
set(GCOMPRIS_MAJOR_VERSION 0)
set(GCOMPRIS_MINOR_VERSION 90)
set(GCOMPRIS_PATCH_VERSION 0)
# Set the BUILD_DATE
string(TIMESTAMP BUILD_DATE %Y%M)
# cmake modules setup
find_package(ECM 1.4.0 QUIET NO_MODULE)
set(CMAKE_MODULE_PATH ${ECM_MODULE_PATH} ${ECM_KDE_MODULE_DIR} ${CMAKE_SOURCE_DIR}/cmake/)
set(CMAKE_PREFIX_PATH "${Qt5_DIR}/lib/cmake/Qt5")
# KDE po to qm tools
if(ECM_FOUND)
include(ECMPoQmTools)
if (IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/po")
ecm_install_po_files_as_qm(po)
endif()
endif(ECM_FOUND)
if(CMAKE_SYSTEM_NAME STREQUAL Android)
find_package(ECM)
set(ANDROID 1)
# TODO: possibly should be setup by toolchain one day
set(QT_QMAKE_EXECUTABLE "${_qt5Core_install_prefix}/bin/qmake")
# workaround until this fix is in released ECM
if(ECM_VERSION VERSION_LESS "5.15.0")
add_definitions(-DANDROID)
endif()
endif()
# Set executable filename
if(ANDROID)
set(GCOMPRIS_EXECUTABLE_NAME GCompris)
if("${ANDROID_ARCHITECTURE}" STREQUAL "x86")
# We always want x86 to be a release above to arm one because the play
# store want x86 to be pushed after arm.
MATH(EXPR GCOMPRIS_MINOR_VERSION "${GCOMPRIS_MINOR_VERSION}+1")
endif("${ANDROID_ARCHITECTURE}" STREQUAL "x86")
elseif(SAILFISHOS)
set(GCOMPRIS_EXECUTABLE_NAME harbour-gcompris-qt)
elseif(WIN32)
set(GCOMPRIS_EXECUTABLE_NAME GCompris)
else()
set(GCOMPRIS_EXECUTABLE_NAME gcompris-qt)
endif()
set(GCOMPRIS_VERSION ${GCOMPRIS_MAJOR_VERSION}.${GCOMPRIS_MINOR_VERSION})
# An integer value that represents the version of the application
# Increase it at each release
math(EXPR GCOMPRIS_VERSION_CODE "${GCOMPRIS_MAJOR_VERSION}*10000 + ${GCOMPRIS_MINOR_VERSION}*100 + ${GCOMPRIS_PATCH_VERSION}")
# prevent build in source directory
if("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}")
message(SEND_ERROR "Building in the source directory is not supported.")
message(FATAL_ERROR "Please remove the created \"CMakeCache.txt\" file, the \"CMakeFiles\"
directory and create a build directory and call \"${CMAKE_COMMAND} <path to the sources>\".")
endif("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}")
set(QT_REQUIRED_VERSION 5.6.0)
find_package(Qt5 ${QT_REQUIRED_VERSION} REQUIRED
Qml Quick Gui Multimedia Core Svg Xml XmlPatterns LinguistTools Sensors)
find_package (KF5 QUIET COMPONENTS
DocTools
)
if(ECM_FOUND)
include(KDEInstallDirs)
if(ECM_VERSION VERSION_GREATER "1.6.0")
add_subdirectory(images)
install(FILES org.kde.gcompris.appdata.xml DESTINATION ${KDE_INSTALL_METAINFODIR})
install(FILES org.kde.gcompris.desktop DESTINATION ${KDE_INSTALL_APPDIR})
else()
message(STATUS "ECM_VERSION is ${ECM_VERSION}, icons and desktop files won't be installed.")
endif()
endif()
#get_cmake_property(_variableNames VARIABLES)
#foreach (_variableName ${_variableNames})
# message("${_variableName}=${${_variableName}}")
#endforeach()
set(ACTIVATION_MODE "no" CACHE STRING "Policy for activation [no|inapp|internal]")
option(WITH_DEMO_ONLY "Include only demo activities" OFF)
option(WITH_DOWNLOAD "Internal download" ON)
# @FIXME These permissions should be removed if download is disable
# but it makes the application crash on exit (tested on Android 6)
set(ANDROID_INTERNET_PERMISSION "<uses-permission android:name=\"android.permission.INTERNET\" />")
set(ANDROID_ACCESS_NETWORK_STATE_PERMISSION "<uses-permission android:name=\"android.permission.ACCESS_NETWORK_STATE\" />")
set(GRAPHICAL_RENDERER "auto" CACHE STRING "Policy for choosing the renderer backend [opengl|software|auto]")
# Set output directory
if(CMAKE_HOST_APPLE)
set(_bundle_bin gcompris-qt.app/Contents/MacOS)
set(_data_dest_dir bin/${_bundle_bin}/../Resources)
elseif(ANDROID)
set(_data_dest_dir android/assets)
else()
set(_data_dest_dir share/${GCOMPRIS_EXECUTABLE_NAME})
endif()
if(ANDROID)
# Android .so output
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/android/libs/${ANDROID_ABI}/)
set(GCOMPRIS_TRANSLATIONS_DIR ${CMAKE_BINARY_DIR}/${_data_dest_dir} CACHE INTERNAL "" FORCE)
set(GCOMPRIS_RCC_DIR ${CMAKE_BINARY_DIR}/${_data_dest_dir} CACHE INTERNAL "" FORCE)
if(ACTIVATION_MODE STREQUAL "inapp")
set(ANDROID_BILLING_PERMISSION "<uses-permission android:name=\"com.android.vending.BILLING\"/>")
set(ANDROID_PACKAGE "net.gcompris")
else(ACTIVATION_MODE)
set(ANDROID_PACKAGE "net.gcompris.full")
endif()
add_subdirectory(android)
elseif(CMAKE_HOST_APPLE)
# MacOSX build
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(GCOMPRIS_TRANSLATIONS_DIR ${CMAKE_BINARY_DIR}/${_data_dest_dir}/translations CACHE INTERNAL "" FORCE)
set(GCOMPRIS_RCC_DIR ${CMAKE_BINARY_DIR}/${_data_dest_dir}/rcc CACHE INTERNAL "" FORCE)
else()
# Desktop build
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(GCOMPRIS_TRANSLATIONS_DIR ${CMAKE_BINARY_DIR}/${_data_dest_dir}/translations CACHE INTERNAL "" FORCE)
set(GCOMPRIS_RCC_DIR ${CMAKE_BINARY_DIR}/${_data_dest_dir}/rcc CACHE INTERNAL "" FORCE)
endif(ANDROID)
# Always create these folders
add_custom_command(
OUTPUT shareFolders
COMMAND cmake -E make_directory ${GCOMPRIS_TRANSLATIONS_DIR}
COMMAND cmake -E make_directory ${GCOMPRIS_RCC_DIR}
)
add_custom_target(
createShareFolders ALL
DEPENDS shareFolders
)
include(cmake/rcc.cmake)
# Translations handling
# Simple command calling the python script
add_custom_command(
OUTPUT retrievePoFilesFromSvn
COMMAND python2 tools/l10n-fetch-po-files.py
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
# Install translations
add_custom_target(getSvnTranslations
DEPENDS retrievePoFilesFromSvn
COMMENT "Re-run cmake after this to be able to run BuildTranslations with the latest files"
)
# Get all po files in po/. You can get them doing: python2 tools/l10n-fetch-po-files.py
file(GLOB TRANSLATIONS_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "po/*.po")
# Set the output dir for the translation files to /bin
foreach(PoSource ${TRANSLATIONS_FILES})
# Changes the .po extension to .ts
string(REPLACE ".po" ".ts" TsSource ${PoSource})
# Removes the po/ folder
string(REPLACE "po/" "" TsSource ${TsSource})
# qm filename
string(REPLACE ".ts" ".qm" QmOutput ${TsSource})
set(OutTsFile ${CMAKE_BINARY_DIR}/tmp/${TsSource})
add_custom_command(
OUTPUT ${QmOutput}
COMMAND cmake -E make_directory ${GCOMPRIS_TRANSLATIONS_DIR}
COMMAND cmake -E make_directory ${CMAKE_BINARY_DIR}/tmp
# Remove the obsolete translations and set po in the ts output file
COMMAND msgattrib --no-obsolete ${CMAKE_CURRENT_SOURCE_DIR}/${PoSource} -o ${OutTsFile}
# Convert the po into ts
COMMAND Qt5::lconvert -if po -of ts -i ${OutTsFile} -o ${OutTsFile}
# Convert the ts in qm removing non finished translations
COMMAND Qt5::lrelease -compress -nounfinished ${OutTsFile} -qm ${GCOMPRIS_TRANSLATIONS_DIR}/${QmOutput}
)
list(APPEND QM_FILES ${QmOutput})
endforeach()
# Install translations
if (WIN32)
add_custom_target(BuildTranslations
DEPENDS ${QM_FILES}
COMMENT "If you don't have the .po, you need to run make getSvnTranslations first then re-run cmake"
)
else()
add_custom_target(BuildTranslations ALL
DEPENDS ${QM_FILES}
COMMENT "If you don't have the .po, you need to run make getSvnTranslations first then re-run cmake"
)
endif()
add_custom_command(
OUTPUT doBundleTranslations
COMMAND 7z a -w${CMAKE_BINARY_DIR}/share/${GCOMPRIS_EXECUTABLE_NAME}
${CMAKE_BINARY_DIR}/translations-${GCOMPRIS_VERSION}.7z
${CMAKE_BINARY_DIR}/share/${GCOMPRIS_EXECUTABLE_NAME}/translations
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
# Bundle translations
add_custom_target(BundleTranslations
DEPENDS doBundleTranslations
COMMENT "If you want to provide a zip of the translations on a server (run make BuildTranslations first)"
)
add_custom_command(
OUTPUT doDlAndInstallBundledTranslations
COMMAND curl -fsS -o translations-${GCOMPRIS_VERSION}.7z
http://gcompris.net/download/translations-${GCOMPRIS_VERSION}.7z
COMMAND 7z x -y -o${CMAKE_BINARY_DIR}/share/${GCOMPRIS_EXECUTABLE_NAME}
translations-${GCOMPRIS_VERSION}.7z
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
)
# Download and install bundled translations
add_custom_target(DlAndInstallBundledTranslations
DEPENDS doDlAndInstallBundledTranslations
COMMENT "Download the bundled translation and install them in the build dir"
)
if(CMAKE_HOST_APPLE)
install(DIRECTORY ${GCOMPRIS_TRANSLATIONS_DIR} DESTINATION ${_bundle_bin})
else()
install(DIRECTORY ${GCOMPRIS_TRANSLATIONS_DIR} DESTINATION ${_data_dest_dir})
endif()
# Build standalone package option -> if ON, we will copy the required Qt files in the build package.
# If OFF, "make install" will not copy Qt files so only GCompris files will be packaged.
# By default, it is true on Windows (as we deliver NSIS package), macOS (bundled), android (apk) and false on linux (to do make install)
# If you want to create a STGZ package for linux (auto-extractible), override this variable by typing : cmake -DBUILD_STANDALONE=ON
if(UNIX AND NOT ANDROID AND NOT APPLE)
option(BUILD_STANDALONE "Build a standalone package when typing 'make package'" OFF)
else()
option(BUILD_STANDALONE "Build a standalone package when typing 'make package'" ON)
endif()
option(WITH_KIOSK_MODE "Set the kiosk mode by default" OFF)
if(WIN32)
set(COMPRESSED_AUDIO "mp3" CACHE STRING "Compressed Audio format [ogg|aac|mp3]")
elseif(APPLE)
set(COMPRESSED_AUDIO "aac" CACHE STRING "Compressed Audio format [ogg|aac|mp3]")
else()
set(COMPRESSED_AUDIO "ogg" CACHE STRING "Compressed Audio format [ogg|aac|mp3]")
endif()
file(GLOB_RECURSE OGG_FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/ "*.ogg")
foreach(OGG_FILE ${OGG_FILES})
# This should only replace the extension
string(REGEX REPLACE "ogg$" "aac" AAC_FILE ${OGG_FILE})
add_custom_command(
OUTPUT ${AAC_FILE}
# Put the good line depending on your installation
COMMAND avconv -v warning -i ${OGG_FILE} -acodec libvo_aacenc ${AAC_FILE}
#COMMAND ffmpeg -v warning -i ${OGG_FILE} -acodec aac -strict -2 ${AAC_FILE}
)
list(APPEND AAC_FILES ${AAC_FILE})
# This should only replace the extension
string(REGEX REPLACE "ogg$" "mp3" MP3_FILE ${OGG_FILE})
add_custom_command(
OUTPUT ${MP3_FILE}
# Put the good line depending on your installation
#COMMAND avconv -v warning -i ${OGG_FILE} -acodec mp3 ${MP3_FILE}
COMMAND ffmpeg -v warning -i ${OGG_FILE} -acodec mp3 -strict -2 ${MP3_FILE}
)
list(APPEND MP3_FILES ${MP3_FILE})
endforeach()
add_custom_target(
createAacFromOgg
DEPENDS ${AAC_FILES}
)
add_custom_target(
createMp3FromOgg
DEPENDS ${MP3_FILES}
)
# predownload assets (voices and images) and install them in the rcc folder
set(DOWNLOAD_ASSETS "" CACHE STRING "Download and packages images and voices. use a list like: words,en,fr,pt_BR to retrieve multiple files")
add_custom_command(
OUTPUT predownloadAssets
COMMAND python2 tools/download-assets.py ${DOWNLOAD_ASSETS} ${COMPRESSED_AUDIO} ${GCOMPRIS_RCC_DIR}
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
add_custom_command(
OUTPUT assetsFolders
COMMAND cmake -E make_directory "${GCOMPRIS_RCC_DIR}/data2"
COMMAND cmake -E make_directory "${GCOMPRIS_RCC_DIR}/data2/voices-${COMPRESSED_AUDIO}"
COMMAND cmake -E make_directory "${GCOMPRIS_RCC_DIR}/data2/words"
)
# Install assets
add_custom_target(getAssets
DEPENDS assetsFolders predownloadAssets
)
add_custom_command(
OUTPUT doBundleConvertedOggs
COMMAND 7z a converted_ogg_to_${COMPRESSED_AUDIO}-${GCOMPRIS_VERSION}.7z '-ir!src/*${COMPRESSED_AUDIO}'
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
# Bundle oggs ready to be uploaded on a server. This ease build on system without the appropriate audio
# convertion tools.
add_custom_target(BundleConvertedOggs
DEPENDS doBundleConvertedOggs
COMMENT "Bundle the converted oggs to upload them on a server. First set COMPRESSED_AUDIO appropriately."
)
add_custom_command(
OUTPUT doDlAndInstallBundledConvertedOggs
COMMAND curl -fsS -o converted_ogg_to_${COMPRESSED_AUDIO}-${GCOMPRIS_VERSION}.7z
http://gcompris.net/download/converted_ogg_to_${COMPRESSED_AUDIO}-${GCOMPRIS_VERSION}.7z
COMMAND 7z x -y converted_ogg_to_${COMPRESSED_AUDIO}-${GCOMPRIS_VERSION}.7z
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
# Download and install bundled converted oggs
add_custom_target(DlAndInstallBundledConvertedOggs
DEPENDS doDlAndInstallBundledConvertedOggs
COMMENT "Download the bundled converted oggs and install them in the source dir"
)
set(ARCHIVE_NAME ${CMAKE_PROJECT_NAME}-${GCOMPRIS_VERSION})
add_custom_target(dist
COMMAND git archive --prefix=${ARCHIVE_NAME}/ HEAD
| xz > ${CMAKE_BINARY_DIR}/${ARCHIVE_NAME}.tar.xz
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR})
if(KF5_FOUND)
add_subdirectory(docs/docbook)
endif(KF5_FOUND)
if(SAILFISHOS)
# Need to be done at the end, after src
add_subdirectory(platforms/sailfishOS)
endif()
#
# qml-box2d
#
set(QML_BOX2D_MODULE "auto" CACHE STRING "Policy for qml-box2d module [auto|submodule|system|disabled]")
if (${QML_BOX2D_MODULE} STREQUAL "disabled")
# disable all activities depending on qml-box2d
set(_disabled_activities "balancebox,land_safe,submarine")
message(STATUS "Disabling qml-box2d module and depending activities: ${_disabled_activities}")
else()
include(qt_helper)
getQtQmlPath(_qt_qml_system_path)
set (_box2d_system_dir "${_qt_qml_system_path}/Box2D.2.0")
if (${QML_BOX2D_MODULE} STREQUAL "submodule")
message(STATUS "Building qml-box2d module from submodule")
set(_need_box2d_submodule "TRUE")
else()
# try to find module in system scope
find_library(QML_BOX2D_LIBRARY NAMES Box2D libBox2D PATHS ${_box2d_system_dir} NO_DEFAULT_PATH)
if (QML_BOX2D_LIBRARY)
message(STATUS "Using system qml-box2d plugin at ${QML_BOX2D_LIBRARY}")
# for packaging builds, copy the module manually to the correct location
if(SAILFISHOS)
file(COPY ${_box2d_system_dir}/qmldir ${QML_BOX2D_LIBRARY} DESTINATION share/harbour-gcompris-qt/lib/qml/Box2D.2.0)
elseif(ANDROID)
file(COPY ${_box2d_system_dir}/qmldir ${QML_BOX2D_LIBRARY} DESTINATION lib/qml/Box2D.2.0)
endif()
# FIXME: add others as needed
else()
if (${QML_BOX2D_MODULE} STREQUAL "auto")
message(STATUS "Did not find the qml-box2d module in system scope, falling back to submodule build ...")
set (_need_box2d_submodule "TRUE")
else()
message(FATAL_ERROR "Did not find the qml-box2d module in system scope and submodule build was not requested. Can't continue!")
endif()
endif()
endif()
if (_need_box2d_submodule)
# build qml-box2d ourselves from submodule
include(ExternalProject)
get_property(_qmake_program TARGET ${Qt5Core_QMAKE_EXECUTABLE} PROPERTY IMPORT_LOCATION)
set (_box2d_source_dir ${CMAKE_CURRENT_SOURCE_DIR}/external/qml-box2d)
if(WIN32)
set (_box2d_library_dir "release/")
set (_box2d_library_file "Box2D.dll")
else()
set (_box2d_library_dir "")
set (_box2d_library_file "libBox2D.so")
endif()
set (_box2d_install_dir ${CMAKE_CURRENT_BINARY_DIR}/lib/qml/Box2D.2.0)
# make sure submodule is up2date
find_package(Git)
if(GIT_FOUND)
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init)
endif()
# for visual studio, we need to create a vcxproj
if(WIN32 AND NOT MINGW)
set(_qmake_options -spec win32-msvc2015 -tp vc)
else()
set(_qmake_options "")
endif()
ExternalProject_Add(qml_box2d
DOWNLOAD_COMMAND ""
SOURCE_DIR ${_box2d_source_dir}
CONFIGURE_COMMAND ${_qmake_program} ${_qmake_options} ${_box2d_source_dir}/box2d.pro
BUILD_COMMAND ${CMAKE_MAKE_PROGRAM}
INSTALL_DIR ${_box2d_install_dir}
INSTALL_COMMAND cp ${_box2d_library_dir}${_box2d_library_file} ${_box2d_source_dir}/qmldir ${_box2d_install_dir}
)
add_library(qml-box2d SHARED IMPORTED)
set_target_properties(qml-box2d PROPERTIES IMPORTED_LOCATION ${_box2d_install_dir}/${_box2d_library_file})
if(SAILFISHOS)
install(DIRECTORY ${_box2d_install_dir} DESTINATION share/harbour-gcompris-qt/lib/qml)
else()
install(DIRECTORY ${_box2d_install_dir} DESTINATION lib/qml)
endif()
endif()
endif()
add_subdirectory(src)
add_custom_target(binaries)
add_dependencies(binaries ${GCOMPRIS_EXECUTABLE_NAME} rcc_core rcc_menu rcc_activities all_activities)