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Texture names when batch exporting differ from those in MTL files #43

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Phanabani opened this issue Oct 8, 2021 · 0 comments
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Bug Something isn't working Lib LibReplanetizer

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@Phanabani
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When batch exporting textures from a level, they are prefixed like armor_, gadget_, texture_, but in the MTL file, the textures are prefixless. I think we could fix this by always writing textures with the prefixes and using those prefixes in the material definitions.

@Phanabani Phanabani added Bug Something isn't working Lib LibReplanetizer labels Oct 8, 2021
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