How do I change the position of pivot point? #254
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Answered by
Phazorknight
Aug 27, 2024
Replies: 1 comment 2 replies
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The Animateable Body 3D / Cogito Door node is the parent to the mesh and collision shape. So you adjust it by moving the children relative to the parent. Basically you want to adjust the Transform of your Let me know if that makes sense. |
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Answer selected by
sivercone
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The Animateable Body 3D / Cogito Door node is the parent to the mesh and collision shape. So you adjust it by moving the children relative to the parent.
Basically you want to adjust the Transform of your
DoorWhite
mesh node and yourCollisionShape3D
node that they are offset from the parent in a way that works for you (like in the example Door, they are offset so the parent node is at the bottom right corner of the door mesh.)Let me know if that makes sense.