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As I am unsure as to where I should posit this question, I am placing it here along with my console readout.
Prior to Patch 7 I was using the BG3 Mod Configuration Menu (MCM). I have grown very attached to the mod and consider it a major QoL addition to the game. Post patch, the mod does not function properly for me. After a few weeks of trying to troubleshoot this on my own, I reached out to the MCM dev on Nexus Mods. They said that the issue was a "known issue" with the SE.
I just wanted confirmation on that... Is the SE dev aware of this issue with this mod? Is this issue on the workbench to be addressed in the future? Even a "We are aware / soon^TM"-style reply would make me happy.
I have attached my SE console readout below. I am using the UI-specific SE readout as suggested on Nexus Mods for debugging this issue.
Thank you - I'm incredibly grateful for the SE and the work done within this community.
Indications
No response
Diagnostic Files
Extender runtime log written to 'C:/Users/colte/AppData/Local/Larian Studios/Baldur's Gate 3//Script Extender Logs\Extender Runtime 2024-10-07 21-13-37.log'
[IMGUI] VK swap chain created: 0000022C04B58EF0
[IMGUI] Swap chain size: 1920 x 1080
[IMGUI] IMGUIManager::OnRenderBackendInitialized()
[IMGUI] VulkanBackend::InitializeUI()
[IMGUI] VK initialization: desc pool 0000022BE3B0D960, sampler 0000022B439B2DA0
Configuration for 'Mod Configuration Menu':
MinVersion 20; Feature flags: Lua
1 mod configuration(s) loaded.
Merged configuration:
MinVersion 20; Feature flags: Lua
Initializing client with target context Load
Modded achievements enabled.
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
Configuration for 'Mod Configuration Menu':
MinVersion 20; Feature flags: Lua
1 mod configuration(s) loaded.
Merged configuration:
MinVersion 20; Feature flags: Lua
Initializing client with target context Game
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
Loading bootstrap script: Mods/BG3MCM/ScriptExtender/Lua/BootstrapClient.lua
[38;2;0;255;255;48;2;12;12;12m[Mod Configuration Menu][C]: Volitio's Baldur's Gate 3 Mod Configuration Menu version 1.17.1 loaded (SE version 20)
[38;2;50;255;100;48;2;12;12;12m[Mod Configuration Menu][C]: Finished loading MCM blueprints
ecl::ScriptExtender::OnGameStateChanged(): Loaded module
[38;2;50;255;100;48;2;12;12;12m[Mod Configuration Menu][C]: Finished loading MCM blueprints
[IMGUI] Draw initial frame
[IMGUI] Rebuilding font atlas
[IMGUI] VK swap chain destroyed
[IMGUI] VK shutdown
[IMGUI] VK swap chain created: 0000022C0237E5B0
[IMGUI] Swap chain size: 1920 x 1080
[IMGUI] IMGUIManager::OnRenderBackendInitialized()
[IMGUI] VulkanBackend::InitializeUI()
[IMGUI] VK initialization: desc pool 0000022C029B50D0, sampler 0000022C04261400
[38;2;255;100;30;48;2;12;12;12m[Mod Configuration Menu][WARN][C]: Trying to open MCM window. If you don't see it, please see the troubleshooting steps in the mod description.
[38;2;255;100;30;48;2;12;12;12m[Mod Configuration Menu][WARN][C]: Trying to open MCM window. If you don't see it, please see the troubleshooting steps in the mod description.
Steps to Reproduce
No response
Expected Behavior
No response
Actual Behavior
No response
The text was updated successfully, but these errors were encountered:
I have attempted solutions to common problems
Yes
I have checked that my game version is supported
Yes
OS
Windows 11
Platform
Steam
Description
As I am unsure as to where I should posit this question, I am placing it here along with my console readout.
Prior to Patch 7 I was using the BG3 Mod Configuration Menu (MCM). I have grown very attached to the mod and consider it a major QoL addition to the game. Post patch, the mod does not function properly for me. After a few weeks of trying to troubleshoot this on my own, I reached out to the MCM dev on Nexus Mods. They said that the issue was a "known issue" with the SE.
I just wanted confirmation on that... Is the SE dev aware of this issue with this mod? Is this issue on the workbench to be addressed in the future? Even a "We are aware / soon^TM"-style reply would make me happy.
I have attached my SE console readout below. I am using the UI-specific SE readout as suggested on Nexus Mods for debugging this issue.
Thank you - I'm incredibly grateful for the SE and the work done within this community.
Indications
No response
Diagnostic Files
Extender runtime log written to 'C:/Users/colte/AppData/Local/Larian Studios/Baldur's Gate 3//Script Extender Logs\Extender Runtime 2024-10-07 21-13-37.log'
[IMGUI] VK swap chain created: 0000022C04B58EF0
[IMGUI] Swap chain size: 1920 x 1080
[IMGUI] IMGUIManager::OnRenderBackendInitialized()
[IMGUI] VulkanBackend::InitializeUI()
[IMGUI] VK initialization: desc pool 0000022BE3B0D960, sampler 0000022B439B2DA0
Configuration for 'Mod Configuration Menu':
MinVersion 20; Feature flags: Lua
1 mod configuration(s) loaded.
Merged configuration:
MinVersion 20; Feature flags: Lua
Initializing client with target context Load
Modded achievements enabled.
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
Configuration for 'Mod Configuration Menu':
MinVersion 20; Feature flags: Lua
1 mod configuration(s) loaded.
Merged configuration:
MinVersion 20; Feature flags: Lua
Initializing client with target context Game
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
Loading bootstrap script: Mods/BG3MCM/ScriptExtender/Lua/BootstrapClient.lua
[38;2;0;255;255;48;2;12;12;12m[Mod Configuration Menu][C]: Volitio's Baldur's Gate 3 Mod Configuration Menu version 1.17.1 loaded (SE version 20)
[38;2;50;255;100;48;2;12;12;12m[Mod Configuration Menu][C]: Finished loading MCM blueprints
ecl::ScriptExtender::OnGameStateChanged(): Loaded module
[38;2;50;255;100;48;2;12;12;12m[Mod Configuration Menu][C]: Finished loading MCM blueprints
[IMGUI] Draw initial frame
[IMGUI] Rebuilding font atlas
[IMGUI] VK swap chain destroyed
[IMGUI] VK shutdown
[IMGUI] VK swap chain created: 0000022C0237E5B0
[IMGUI] Swap chain size: 1920 x 1080
[IMGUI] IMGUIManager::OnRenderBackendInitialized()
[IMGUI] VulkanBackend::InitializeUI()
[IMGUI] VK initialization: desc pool 0000022C029B50D0, sampler 0000022C04261400
[38;2;255;100;30;48;2;12;12;12m[Mod Configuration Menu][WARN][C]: Trying to open MCM window. If you don't see it, please see the troubleshooting steps in the mod description.
[38;2;255;100;30;48;2;12;12;12m[Mod Configuration Menu][WARN][C]: Trying to open MCM window. If you don't see it, please see the troubleshooting steps in the mod description.
Steps to Reproduce
No response
Expected Behavior
No response
Actual Behavior
No response
The text was updated successfully, but these errors were encountered: