diff --git a/src/Games/NexusMods.Games.Obsidian/FalloutNewVegas/FalloutNewVegas.cs b/src/Games/NexusMods.Games.Obsidian/FalloutNewVegas/FalloutNewVegas.cs index d19125690..8b5e9004c 100644 --- a/src/Games/NexusMods.Games.Obsidian/FalloutNewVegas/FalloutNewVegas.cs +++ b/src/Games/NexusMods.Games.Obsidian/FalloutNewVegas/FalloutNewVegas.cs @@ -11,6 +11,7 @@ using NexusMods.Abstractions.IO.StreamFactories; using NexusMods.Abstractions.Library.Installers; using NexusMods.Abstractions.Loadouts.Synchronizers; +using NexusMods.Abstractions.NexusWebApi.Types.V2; using NexusMods.Games.FOMOD; using NexusMods.Games.Generic.Installers; using NexusMods.Games.Obsidian.FalloutNewVegas.Emitters; @@ -36,9 +37,9 @@ public FalloutNewVegas(IServiceProvider provider, IServiceProvider serviceProvid public static string GameName => _name; // used to statically reference the game name elsewhere... in case the name changes? idk. public override string Name => _name; - public override GameDomain Domain => GameDomain.From("newvegas"); + public override GameId GameId => GameId.From(130); - #region File Information +#region File Information protected override IReadOnlyDictionary GetLocations(IFileSystem fileSystem, GameLocatorResult installation) {