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I am experiencing that sometimes (yes, it is one of these bugs) the progress bar that takes you to the areas seems to take forever or stalls completely. You can also see this on the reference implementation.
This seems not to be related to the horse power of the server (see my discussion here in the google group) because I tried this on an m1.medium and it didn't show any load problems.
Any ideas why that is?
Thanks,
Dirk
[EDIT] I found these warnings on the console, but I am not sure if the are related:
[WARN] /app/servers/area/remote/playerRemote.js - player not in the area ! {"playerId":2,"areaId":1}
[WARN] /app/domain/entity/character.js - Remote find path failed! No path exist!
The text was updated successfully, but these errors were encountered:
Hi,
I am experiencing that sometimes (yes, it is one of these bugs) the progress bar that takes you to the areas seems to take forever or stalls completely. You can also see this on the reference implementation.
This seems not to be related to the horse power of the server (see my discussion here in the google group) because I tried this on an m1.medium and it didn't show any load problems.
Any ideas why that is?
Thanks,
Dirk
[EDIT] I found these warnings on the console, but I am not sure if the are related:
[WARN] /app/servers/area/remote/playerRemote.js - player not in the area ! {"playerId":2,"areaId":1}
[WARN] /app/domain/entity/character.js - Remote find path failed! No path exist!
The text was updated successfully, but these errors were encountered: