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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="SelenHorrorGungeon"
run/main_scene="res://Scenes/Test Files/Test.tscn"
config/features=PackedStringArray("4.2")
run/max_fps=120
config/icon="res://icon.png"
[autoload]
AudioManager="*res://Autoloads/AudioManager.gd"
MaterialReferences="*res://Autoloads/MaterialReferences.gd"
LevelSelectData="*res://Autoloads/LevelSelectData.gd"
DataLibrary="*res://Autoloads/DataLibrary.gd"
GlobalSettings="*res://Autoloads/GlobalSettings.gd"
WeaponData="*res://Autoloads/WeaponData.gd"
WwiseRuntimeManager="*res://addons/Wwise/runtime/wwise_runtime_manager.gd"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/stretch/mode="2d"
[editor]
version_control_autoload_on_startup=true
version_control_plugin_name="GitAPI"
[editor_plugins]
enabled=PackedStringArray("res://addons/AsepriteWizard/plugin.cfg", "res://addons/gaea/plugin.cfg")
[filesystem]
import/blender/enabled=false
[gdnative]
singletons=[]
[global]
grid=false
Hidden=false
png=false
resources=false
[gui]
common/drop_mouse_on_gui_input_disabled=true
[input]
UpMove={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
DownMove={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
RightMove={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
LeftMove={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
DodgeRoll={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194325,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
Shoot={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
Interact={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":69,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
Tab={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194306,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
Click={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
ChangeDisplay={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":48,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
Escape={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
"Menu Select"={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":69,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
[layer_names]
2d_physics/layer_1="PlayerBody"
2d_physics/layer_2="EnemyBody"
2d_physics/layer_3="PlayerProjectileArea"
2d_physics/layer_4="WallBody"
2d_physics/layer_5="DestructibleBody"
2d_physics/layer_6="CollectibleArea"
2d_physics/layer_7="LightViewCheckArea"
2d_physics/layer_8="EnemyProjectileArea"
2d_physics/layer_9="ExitArea"
2d_physics/layer_10="ScanArea"
[mono]
project/assembly_name="SelenHorrorGungeon"
[physics]
common/enable_pause_aware_picking=true
[rendering]
textures/canvas_textures/default_texture_filter=0
2d/snap/snap_2d_transforms_to_pixel=true
2d/snap/snap_2d_vertices_to_pixel=true
environment/defaults/default_environment="res://default_env.tres"
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
[wwise]
common_user_settings/base_path="res://GeneratedSoundBanks"
common_user_settings/startup_language="English(US)"
common_user_settings/load_init_bank_at_startup=true
common_user_settings/suspend_on_focus_loss=false
common_user_settings/use_soundbank_names=true
common_user_settings/engine_logging=false
common_user_settings/maximum_number_of_positioning_paths=255
common_user_settings/command_queue_size=262144
common_user_settings/samples_per_frame=2
common_user_settings/game_units_to_meters=1.0
common_user_settings/main_output/audio_device_shareset="System"
common_user_settings/main_output/device_id=0
common_user_settings/main_output/panning_rule=1
common_user_settings/main_output/channel_config/channel_config_type=0
common_user_settings/main_output/channel_config/channel_mask=0
common_user_settings/main_output/channel_config/number_of_channels=0
common_user_settings/streaming_look_ahead_ratio=1.0
common_user_settings/sample_rate=4
common_user_settings/number_of_refills_in_voice=1
common_user_settings/spatial_audio/max_sound_propagation_depth=8.0
common_user_settings/spatial_audio/calc_emitter_virtual_position=true
common_user_settings/spatial_audio/movement_threshold=1.0
common_user_settings/spatial_audio/number_of_primary_rays=100
common_user_settings/spatial_audio/max_reflection_order=1.0
common_user_settings/spatial_audio/max_path_length=10000.0
common_user_settings/spatial_audio/enable_geometric_diffraction_and_transmission=true
common_user_settings/spatial_audio/max_emitter_room_aux_sends=0
common_advanced_settings/IO_memory_size=2097152
common_advanced_settings/target_auto_stream_buffer_length_ms=380
common_advanced_settings/use_stream_cache=false
common_advanced_settings/maximum_pinned_bytes_in_cache=4294967295
common_advanced_settings/enable_game_sync_preparation=false
common_advanced_settings/continuous_playback_look_ahead=1
common_advanced_settings/monitor_queue_pool_size=65536
common_advanced_settings/maximum_hardware_timeout_ms=1000
common_advanced_settings/debug_out_of_range_check_enabled=false
common_advanced_settings/debug_out_of_range_limit=16.0
communication_settings/discovery_broadcast_port=24024
communication_settings/command_port=0
communication_settings/initialize_system_comms=true
communication_settings/network_name=""
macos_advanced_settings/audio_API=3
ios_advanced_settings/audio_API=3
ios_advanced_settings/audio_session_category=0
ios_advanced_settings/audio_session_category_options=13
ios_advanced_settings/audio_session_mode=0
android_advanced_settings/audio_API=3
android_advanced_settings/round_frame_size_to_hw_size=true
linux_advanced_settings/audio_API=3