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I've tested the issue against at least the latest MILESTONE version
I've asked on the MegaMek Discord about the error
I've reviewed the BattleTech rules and MegaMek documentation, and I've confirmed that something isn't working as intended.
I've searched the Github tracker and haven't found the issue listed
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
Brief Description *
Building a unit using the Laser Pulse Module on load in MML via IDEA this is tossed into the log. Can't sure the unit file but DM me on Discord and I can provide if a developer.
megamek.common.loaders.EntityLoadingException: Unable to match RISC Laser Pulse Module to laser <redacted>
at megamek.common.MekFileParser.postLoadInit(MekFileParser.java:320)
at megamek.common.MekFileParser.parse(MekFileParser.java:215)
at megamek.common.MekFileParser.<init>(MekFileParser.java:69)
at megamek.common.MekFileParser.<init>(MekFileParser.java:62)
at megamek.common.MekSummaryCache.loadMeksFromDirectory(MekSummaryCache.java:790)
at megamek.common.MekSummaryCache.loadMeksFromDirectory(MekSummaryCache.java:775)
at megamek.common.MekSummaryCache.loadMeksFromDirectory(MekSummaryCache.java:775)
at megamek.common.MekSummaryCache.checkForChanges(MekSummaryCache.java:270)
at megamek.common.MekSummaryCache.loadMekData(MekSummaryCache.java:243)
at megamek.common.MekSummaryCache.lambda$getInstance$0(MekSummaryCache.java:85)
at java.base/java.lang.Thread.run(Thread.java:840)
Steps to Reproduce
No response
Operating System *
Windows 11
Java Version *
Java 17
MegaMek Suite Version *
Free Text (type manually)
Custom MegaMek Version
Build Date: 2024-10-22T08:50:56.841241900
Attach Files
No response
Final Checklist
I've checked to make sure that this issue has not already been filed
I'm reporting only one issue in this ticket for clarity and focus
The text was updated successfully, but these errors were encountered:
Prerequisites and Pre-Issue Checklist
I'm reporting the issue to the correct repository:
MegaMek
MegaMekLab
MekHQ
I've tested the issue against at least the latest MILESTONE version
I've asked on the MegaMek Discord about the error
I've reviewed the BattleTech rules and MegaMek documentation, and I've confirmed that something isn't working as intended.
I've searched the Github tracker and haven't found the issue listed
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
Brief Description *
Building a unit using the Laser Pulse Module on load in MML via IDEA this is tossed into the log. Can't sure the unit file but DM me on Discord and I can provide if a developer.
Steps to Reproduce
No response
Operating System *
Windows 11
Java Version *
Java 17
MegaMek Suite Version *
Free Text (type manually)
Custom MegaMek Version
Build Date: 2024-10-22T08:50:56.841241900
Attach Files
No response
Final Checklist
The text was updated successfully, but these errors were encountered: