Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Not calling Bitmap.UnlockBits in Textures.cs #36

Open
evandixon opened this issue May 14, 2018 · 0 comments
Open

Not calling Bitmap.UnlockBits in Textures.cs #36

evandixon opened this issue May 14, 2018 · 0 comments

Comments

@evandixon
Copy link

Regarding this line:

BitmapData d = Picture.LockBits(new Rectangle(0, 0, Picture.Width, Picture.Height), System.Drawing.Imaging.ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);

There's no corresponding UnlockBits call. Picture.UnlockBits(d); needs to be added before line 591, or else a memory leak or access violation could occur.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant