diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml index 47bfcceedb0..53c2c4f4141 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml @@ -384,7 +384,7 @@ description: To store bags of bullet casings and detainee belongings. components: - type: AccessReader - access: [["Security"], ["Prosecutor"]] # DeltaV - allow Pros access to Evidence + access: [["Security"], ["Prosecutor"], ["Clerk"]] # DeltaV - allow Pros and Clerk access to Evidence # Syndicate - type: entity diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml index dabd93a339b..cd81687ec1e 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml @@ -89,7 +89,7 @@ description: It's a timer for brig cells. components: - type: AccessReader - access: [["Security"], ["Prosecutor"]] # DeltaV - Added justice dept + access: [["Security"], ["Prosecutor"], ["Clerk"]] # DeltaV - Added justice dept - type: Construction graph: Timer node: brig