From de5dfc426e448b3cd0249475d4bdd6f9cd5b1cb8 Mon Sep 17 00:00:00 2001 From: Adrian16199 Date: Sun, 10 Sep 2023 15:03:21 +0200 Subject: [PATCH] Medical hud fix on it coverin the progress bar. Updated EntiyHealthBarOverlay from 15f to 20f. Simple change but somethin that bothered not only me when it comes to the medical hud and not seeing the progress bar behind it. (Could technicly improve it after gettin some info if i should or not) --- Content.Client/EntityHealthBar/EntityHealthBarOverlay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Client/EntityHealthBar/EntityHealthBarOverlay.cs b/Content.Client/EntityHealthBar/EntityHealthBarOverlay.cs index 560a35ed38..f6dd650f9b 100644 --- a/Content.Client/EntityHealthBar/EntityHealthBarOverlay.cs +++ b/Content.Client/EntityHealthBar/EntityHealthBarOverlay.cs @@ -74,7 +74,7 @@ protected override void Draw(in OverlayDrawArgs args) float yOffset; if (spriteQuery.TryGetComponent(mob.Owner, out var sprite)) { - yOffset = sprite.Bounds.Height + 15f; + yOffset = sprite.Bounds.Height + 20f; } else {