-
Notifications
You must be signed in to change notification settings - Fork 207
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Cookie Monster for the Steam Workshop? #940
Comments
I think we will need to see how the modding workshop is set up before we can give an estimate about how much time it will take to port Cookie Monster to the Steam version. I'm pinning this issue for future reference. |
It's great to hear that a Steam version of Cookie Monster is being planned, even if it may take a little while. With any hope, porting the mod over won't take much effort at all, and it can get out relatively soon. We'll have to see, but again, I'm glad a Steam version is probably in the cards. |
The Steam version already support local mods, it expects an info.txt and a main.js. |
You can kind of get it to run by copying one sample project and changing info.txt to and main.js to The only issue is that clicking on the cookie doesnt do anything |
In addition to that, you may want to set "AllowSteamAchievs":1, just in case; in my experience, Cookie Monster doesn't break the game in such a way that Steam achievements shouldn't be awarded while using it, and mods prohibit Steam achievements by default. |
Good to know! Thanks guys! |
The workshop is now available with the latest update! |
With the workshop now available how do I install this? I can't seem to find any documentation on it. |
someone already put Cookie Monster in the workshop, I don't think it's official though |
@3plus4i That is indeed true! However, as long as the steam version is Windows-only I can't do anything to support it myself as I can't test anything. If the uploader of the mod would like to get into contact me they can do so here 😄 |
Actually Cookie Monster has put several times to steam workshop already. there are 5 mods named Cooke Monster: |
@DanielNoord Hey, I added the dev version of Cookie Monster to the Steam Workshop (since the dev branch seems to have fixed the issues with the latest update), is that ok? In any case, if that's an issue, please let me know and I'll remove it from the workshop. Here's the link: https://steamcommunity.com/sharedfiles/filedetails/?id=2820988936. |
No, I'm not really looking to upload this myself. So thanks for the initiative. Only thing I would ask you is if you could a line along the lines of: |
Will do! Thanks for the quick reply. |
Btw, steam works well for me under Xubuntu, with Proton and the Steam Play beta. It needs quite a lot of resources though and experiences seem to be mixed between Linux players. Meant to say that for months now. |
Describe the function you'd like to see added to CookieMonster
Since the Steam version of Cookie Clicker is set to include a modding workshop, and the fact that the FAQ mentions that "the Steam version is an electron wrapper around the HTML game," are there any plans to port Cookie Monster to the upcoming Steam Workshop? This mod adds a ton of cool functions that I'd like to be able to play around with in the Steam version as soon as I'm able to.
The text was updated successfully, but these errors were encountered: