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Setup VS2022

Valk edited this page Oct 12, 2024 · 11 revisions

Setup VS2022

  1. Install Visual Studio 2022
  2. In Godot Editor > Editor Settings, search for "external editor", Dotnet > Editor, set External Editor to Visual Studio
  3. Click on any script in Godot to open the Godot project in VS2022

If you run into problems try opening the solution file before opening a script in the game engine.

Fixes to common problems encountered in VS2022

Setup Debugging (optional but highly recommended)

  1. Navigate to Debug > Template Debug Properties
  2. Delete the only profile there
  3. Create a new "Executable" profile
  4. Set the executable path to where Godot_v4.3-stable_mono_win64.exe is located
  5. Set the working directory to '.' without the ''
  6. Click the green arrow "Profile 1" to launch the game with debugging enabled
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