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Cartoon node "Quality" input doesn't update Loop resolution MN 4.2.6 #613

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julioarvellos opened this issue Sep 19, 2024 · 1 comment · Fixed by #617
Closed

Cartoon node "Quality" input doesn't update Loop resolution MN 4.2.6 #613

julioarvellos opened this issue Sep 19, 2024 · 1 comment · Fixed by #617
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@julioarvellos
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Describe the bug
I just noticed that the Quality option from Cartoon node does not update the resolution of the loops. I figured out what happened and the socket "Loop Resolution" (from inside the Cartoon node) isn't plugged to the "Curve Custom Profile" inside ".CA to loops" node.

  • Blender Version: Blender 4.2.1
  • MolecularNodes Version: MN 4.2.6
Gravando.2024-09-19.182341.mp4
@julioarvellos julioarvellos added the bug Something isn't working label Sep 19, 2024
@julioarvellos julioarvellos changed the title Cartoon node "Quality" doesn't update Loop resolution MN 4.2.6 Cartoon node "Quality" input doesn't update Loop resolution MN 4.2.6 Sep 19, 2024
@BradyAJohnston
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Ah thanks for catching this! I went through and refactored a bunch of stuff and miss that component :)

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