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Battle beaver DS4 triggers not being detected #1051

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LuizinhoEC opened this issue Oct 3, 2024 · 1 comment
Open
1 task done

Battle beaver DS4 triggers not being detected #1051

LuizinhoEC opened this issue Oct 3, 2024 · 1 comment
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bug Something isn't working hardware-specific This issue is linked with specific hardware waiting for feedback Waiting for feedback from users

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@LuizinhoEC
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LuizinhoEC commented Oct 3, 2024

Is there an existing issue for this?

  • I searched the existing issues and did not find anything similar.

Current Behavior

While mapping out DS4 to gamepad all buttons mapped but the right and left trigger did not. The battle beaver has the triggers replaced with switches. Digital on or off instead of analogue signal.

Expected Behavior

Triggers to map to being full pressed on gamepad

Steps To Reproduce

No response

Environment

Program Version 3.4.1

Compiled from packaging: GitHub Windows Release

Built Against SDL 2.30.6

Running With SDL 2.30.6

Using Qt 5.15.2

Using Event Handler: SendInput

Host OS: windows Version: 10 Architecture: x86 64

Anything else?

No response


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@LuizinhoEC LuizinhoEC added the bug Something isn't working label Oct 3, 2024
@pktiuk pktiuk added the hardware-specific This issue is linked with specific hardware label Oct 3, 2024
@pktiuk
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pktiuk commented Oct 20, 2024

There is a big database with tested controller mappings (which is used by AntiMicroX).

If you have problems with generating your mappings, then you can use tools listed there to obtain proper mapping string.
But tbh I am not sure whether button-based triggers are supported, because by definition triggers should have regulation.

@pktiuk pktiuk added the waiting for feedback Waiting for feedback from users label Oct 20, 2024
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Labels
bug Something isn't working hardware-specific This issue is linked with specific hardware waiting for feedback Waiting for feedback from users
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