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I searched the existing issues and did not find anything similar.
Current Behavior
All the other buttons are being detected the right way, but for some reason the program doesn't recognise the A button.
Expected Behavior
Normally, it should recognise it. It should light up in blue when I press the A button, like all other buttons
Steps To Reproduce
it just happens on the main screen
Environment
Program Version 3.4.0
Compiled from packaging: GitHub Windows Release
Built Against SDL 2.30.1
Running With SDL 2.30.1
Using Qt 5.15.2
Using Event Handler: SendInput
Host OS: windows Version: 10 Architecture: x86_64
Anything else?
The issue also happens when the controller is tilted sideways, and also when the controller is a R/L one (so both JoyCons as one controller)
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The text was updated successfully, but these errors were encountered:
ShakeAndWiggle20
changed the title
AntimicroX doesn't recognise the A button on a sideways tilted JoyCon
AntimicroX doesn't recognise the A button on a JoyCon
Aug 8, 2024
Is there an existing issue for this?
Current Behavior
All the other buttons are being detected the right way, but for some reason the program doesn't recognise the A button.
Expected Behavior
Normally, it should recognise it. It should light up in blue when I press the A button, like all other buttons
Steps To Reproduce
it just happens on the main screen
Environment
Anything else?
The issue also happens when the controller is tilted sideways, and also when the controller is a R/L one (so both JoyCons as one controller)
Upvote & Fund
The text was updated successfully, but these errors were encountered: