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lib bullet c (this) vs PhysicsClientC_API? #41

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RenzoCoppola opened this issue Mar 16, 2018 · 2 comments
Open

lib bullet c (this) vs PhysicsClientC_API? #41

RenzoCoppola opened this issue Mar 16, 2018 · 2 comments

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@RenzoCoppola
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It seems that the bullet engine has an exposed C api... which can be used for C#. I haven't really tried to do anything with it, but, what are your thoughts about it?

@AndresTraks
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I haven't had much time to look at the C API, but it seems to be a completely different API that wraps a small part of the underlying Bullet library and adds a client-server model. So I'm not sure if anything interesting can be done with it.

There is a fork of BulletSharp for Unity:
http://digitalopus.ca/site/bullet-physics-in-unity-3d/

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