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TLOS Demo - Endless Moving #1

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keizgon opened this issue Jul 20, 2011 · 4 comments
Open

TLOS Demo - Endless Moving #1

keizgon opened this issue Jul 20, 2011 · 4 comments

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@keizgon
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keizgon commented Jul 20, 2011

Browser: Iceweasel (firefox) 5
OS: Debian Linux

Using the TLOS Demo on the current site (and from kesiev's github), you can make your player move endlessly without touching any arrow keys. Simply hold down the arrows and right click while the keys are being pressed. Now your character will move endlessly.

The good news: You can fix the problem by bumping into a wall and using the arrow keys. Unfortunately, this shouldn't happen to begin with.

~ Keizgon

@PotHix
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PotHix commented Jul 21, 2011

I think that the only way to fix this bug is disabling the right click button, and I think it's a good idea to do that. Let's talk to @kesiev and suggest it to a fix patch.

@kesiev
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kesiev commented Jul 21, 2011

I agree on disabling right click. But probably will solve the problem partially - Just try to change task while holding the right click and the same thing happens again. The reason is that the keyup event is not sent when leaving the current task or interacting with the browser opening the contextual menus or opening a menu from the menu bar. Some kind of common behaviour of all browsers.

@PotHix
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PotHix commented Jul 21, 2011

@kesiev I know. Let's disable the right click and live with this browser behavior since we can't handle it :P

What about a fix patch for it? Or we will keep it as a known but and introduce this fix on Akiba 2.0?

@keizgon
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keizgon commented Jul 22, 2011

The only benefit I can see coming from the right click button (my fingers lean on it all the time so I make a lot of misclicks) is "view image", which can be another form of screenshot. Though I don't think you should sacrifice a possible misclick (which could open up a lot of problems depending on whats happening) compared to removing a feature such as taking a picture when you can natively do this on your computer/idevice anyway.

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